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15You enter the Northernmost building. It appears uncommonly like a barn, and you reason that is probably because it is where they keep their animals. A very unlikely place to find the Blade, and yet your curiosity drives you to investigate further, for from a distance it seemed just as any other building would. As soon as you enter, you are greeted by flashing hooves and the frantic neighs of panic-stricken warhorses. Bowled over to the ground, you roll away from the door towards the corner, away from several steeds that seem to want to take their fear out on your hide. If you possess the skill of Riding and wish to use it to calm these troubled mounts, turn to 23. If you do not possess this skill, or do not desire to use it, turn to 45. |
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Lone Wolf © TM Joe Dever 1984-2000. |