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The Memory of Haakon 23You jump swiftly to the side, but not quite fast enough to prevent the bolts from skimming the side of your neck. You lose 2 ENDURANCE points. Growling in anger you charge the two Marines and prepare to deal a deathblow to each of these two nuisances. They gape in astonishment at the speed with which you moved, but not in so much astonishment that they cannot wrest the small daggers from their waists as you attack. Kirlundin Sailors: COMBAT SKILL 14 ENDURANCE 18 If you win this combat, turn to 47. |
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